Matching Game: Inventors and Inventions

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Flip two cards at a time and match each invention to the person who invented it. Every card says whether it is an Invention or an Inventor, and a pair is always one of each. The game counts a mistake when you miss a match on a card you have already seen.

How to remember who invented what

Link each invention to its inventor with a mental image. For dynamite and Alfred Nobel, you might picture a stick of dynamite with a Nobel Prize medal hanging from its fuse. The stranger the picture, the easier it is to recall. See how to create mnemonic images for more ways to build them.

To remember where each card is, give every position on the board a place in a memory palace, and walk back through the palace when you need to find a partner.

Try a bigger board

Every game deals a different set of inventions, so play again to meet new ones. Once you can clear a small board with only a few mistakes, move up a size.

Why some famous inventions are missing

The telephone, the light bulb, radio and many other inventions have more than one person with a claim to them. This deck only holds inventions whose credit is well documented.

Try another matching game or see all of our free memory games.